Changed: accessible-directory refactoring
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1d43e19ce2
commit
53ee21acf4
@ -289,7 +289,7 @@ namespace RandomFileRunner
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if (File.Exists(item))
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{
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if (SmartDirectory.IsFileAccessible(item))
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if (AccessibleDirectory.IsFileAccessible(item))
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{
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foundFiles.Add(item);
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ThreadControl.SetText(label2, foundFiles.Count.ToString());
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@ -300,7 +300,7 @@ namespace RandomFileRunner
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if (Directory.Exists(item))
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{
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SmartDirectory.GetFiles(item, textBox1.Text, this.CurrentSession.SearchTopDirectoryOnly, SearchDirecory_OnFound);
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AccessibleDirectory.GetFiles(item, textBox1.Text, this.CurrentSession.SearchTopDirectoryOnly, SearchDirecory_OnFound);
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ThreadControl.SetText(label2, foundFiles.Count.ToString());
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@ -5,7 +5,7 @@ using System.Linq;
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namespace RandomFileRunner.IO
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{
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public class SmartDirectory
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public class AccessibleDirectory
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{
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public static List<string> GetFiles(string path, string pattern, bool searchTopOnly)
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@ -73,6 +73,68 @@ namespace RandomFileRunner.IO
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return fileList;
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}
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public static IEnumerable<string> EnumerateFiles(string path, string pattern, bool searchTopOnly)
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{
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List<string> directoryList = new List<string>();
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if (string.IsNullOrWhiteSpace(pattern)) pattern = "*";
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directoryList.Add(path);
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while (true)
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{
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if (directoryList.Count <= 0)
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{
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yield break;
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}
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string directory = directoryList.First();
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directoryList.RemoveAt(0);
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if (IsDirectoryAccessible(directory))
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{
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IEnumerable<string> searchDirList = new List<string>();
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try
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{
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searchDirList = Directory.EnumerateDirectories(directory, "*", SearchOption.TopDirectoryOnly);
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}
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catch (Exception)
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{
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continue;
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}
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if (!searchTopOnly)
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{
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foreach (string item in searchDirList)
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{
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if (!IsDirectoryAccessible(item))
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{
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continue;
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}
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directoryList.Add(item);
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}
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}
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foreach (string item in Directory.EnumerateFiles(directory, "*", SearchOption.TopDirectoryOnly))
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{
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if (!MatchFileSearchPattern(pattern, Path.GetFileName(item)))
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{
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continue;
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}
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if (!IsFileAccessible(item))
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{
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continue;
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}
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yield return item;
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}
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}
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}
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}
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public static void GetFiles(string path, string pattern, bool searchTopOnly, Func<string, ulong, int, bool> callback)
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{
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List<string> directoryList = new List<string>();
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@ -142,6 +204,16 @@ namespace RandomFileRunner.IO
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}
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}
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public static bool IsAccessible(string path)
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{
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if (string.IsNullOrWhiteSpace(path)) return false;
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if (File.Exists(path)) return IsFileAccessible(path);
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if (Directory.Exists(path)) return IsDirectoryAccessible(path);
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return false;
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}
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public static bool IsFileAccessible(string filename)
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{
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if (string.IsNullOrWhiteSpace(filename)) return false;
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