94 lines
3.8 KiB
C#
94 lines
3.8 KiB
C#
|
//------------------------------------------------------------------------------
|
|||
|
// <auto-generated>
|
|||
|
// This code was generated by a tool.
|
|||
|
// Runtime Version:4.0.30319.42000
|
|||
|
//
|
|||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|||
|
// the code is regenerated.
|
|||
|
// </auto-generated>
|
|||
|
//------------------------------------------------------------------------------
|
|||
|
|
|||
|
namespace RandomFileRunner {
|
|||
|
using System;
|
|||
|
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
|||
|
/// </summary>
|
|||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
|||
|
// class via a tool like ResGen or Visual Studio.
|
|||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
|||
|
// with the /str option, or rebuild your VS project.
|
|||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
|||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|||
|
public class UIResource {
|
|||
|
|
|||
|
private static global::System.Resources.ResourceManager resourceMan;
|
|||
|
|
|||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
|||
|
|
|||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|||
|
internal UIResource() {
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Returns the cached ResourceManager instance used by this class.
|
|||
|
/// </summary>
|
|||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|||
|
public static global::System.Resources.ResourceManager ResourceManager {
|
|||
|
get {
|
|||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
|||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RandomFileRunner.UIResource", typeof(UIResource).Assembly);
|
|||
|
resourceMan = temp;
|
|||
|
}
|
|||
|
return resourceMan;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Overrides the current thread's CurrentUICulture property for all
|
|||
|
/// resource lookups using this strongly typed resource class.
|
|||
|
/// </summary>
|
|||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|||
|
public static global::System.Globalization.CultureInfo Culture {
|
|||
|
get {
|
|||
|
return resourceCulture;
|
|||
|
}
|
|||
|
set {
|
|||
|
resourceCulture = value;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
public static System.Drawing.Bitmap loading_block {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("loading_block", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
public static System.Drawing.Bitmap trash {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("trash", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/// <summary>
|
|||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
|||
|
/// </summary>
|
|||
|
public static System.Drawing.Bitmap trash_2 {
|
|||
|
get {
|
|||
|
object obj = ResourceManager.GetObject("trash_2", resourceCulture);
|
|||
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|