This repository has been archived on 2024-08-06. You can view files and clone it, but cannot push or open issues or pull requests.
linear-app-launcher/FizzyLauncher.UI/RyzStudio/Windows/ThemedForms/TButton.cs
2020-10-21 01:54:00 +01:00

140 lines
4.1 KiB
C#

namespace RyzStudio.Windows.ThemedForms
{
using System;
using System.ComponentModel;
using System.Drawing;
public partial class TButton : RyzStudio.Windows.ThemedForms.TUserControl
{
public class ButtonStyle
{
public Color BackColour { get; set; } = Color.Transparent;
public Color PenColour { get; set; } = Color.Transparent;
public Image ForeImage { get; set; } = null;
}
public enum ButtonState
{
Idle = 0,
Hover,
Down
}
protected ButtonState controlState = ButtonState.Idle;
protected bool isSelected = false;
public TButton() : base()
{
InitializeComponent();
label1.ImageAlign = ContentAlignment.MiddleCenter;
this.StyleDefault = new ButtonStyle() { BackColour = Color.White, PenColour = Color.Black, ForeImage = this.DefaultImage };
this.StyleDown = new ButtonStyle() { BackColour = Color.FromArgb(0, 183, 209), PenColour = Color.Black, ForeImage = this.DownImage };
this.StyleOver = new ButtonStyle() { BackColour = Color.FromArgb(108, 101, 196), PenColour = Color.White, ForeImage = this.OverImage };
this.StyleSelected = new ButtonStyle() { BackColour = Color.FromArgb(51, 51, 51), PenColour = Color.White, ForeImage = this.OverImage };
label1.Click += delegate { this.OnClick(null); };
label1.MouseEnter += delegate { this.VisualState = ButtonState.Hover; };
label1.MouseLeave += delegate { this.VisualState = ButtonState.Idle; };
label1.MouseDown += delegate { this.VisualState = ButtonState.Down; };
label1.MouseUp += delegate { this.VisualState = ButtonState.Idle; };
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
this.VisualState = ButtonState.Idle;
}
protected ButtonState VisualState
{
get { return controlState; }
set
{
switch (value)
{
case ButtonState.Idle:
if (this.VisualState == ButtonState.Down)
{
updateButton(StyleOver);
}
else
{
if (this.IsSelected)
{
updateButton(StyleSelected);
}
else
{
updateButton(StyleDefault);
}
}
break;
case ButtonState.Hover:
updateButton(StyleOver);
break;
case ButtonState.Down:
updateButton(StyleDown);
break;
default:
if (this.IsSelected)
{
updateButton(StyleSelected);
}
else
{
updateButton(StyleDefault);
}
break;
}
controlState = value;
}
}
protected void updateButton(ButtonStyle style)
{
label1.ForeColor = style.PenColour;
label1.BackColor = style.BackColour;
label1.Image = style.ForeImage;
}
[Browsable(true)]
[Category("Appearance")]
public string LabelText { get => label1.Text; set => label1.Text = value; }
[Browsable(true)]
[Category("Appearance")]
public Image OverImage { get; set; } = null;
[Browsable(true)]
[Category("Appearance")]
public Image DownImage { get; set; } = null;
[Browsable(true)]
[Category("Appearance")]
public Image DefaultImage { get; set; } = null;
public bool IsSelected
{
get => isSelected;
set
{
isSelected = value;
this.VisualState = this.VisualState;
}
}
protected ButtonStyle StyleOver { get; set; } = new ButtonStyle();
protected ButtonStyle StyleDown { get; set; } = new ButtonStyle();
protected ButtonStyle StyleDefault { get; set; } = new ButtonStyle();
protected ButtonStyle StyleSelected { get; set; } = new ButtonStyle();
public void PerformClick() => this.OnClick(null);
}
}