using System.Collections.Generic; using System.Drawing; using System.Text.Json.Serialization; namespace FizzyLauncher.Models { public class TileGroupModel { public string Title { get; set; } public bool IsExpanded { get; set; } = false; public bool IsExclusive { get; set; } = false; public List Items { get; set; } = new List(); [JsonConverter(typeof(RyzStudio.Text.Json.JsonSizeConverter))] public Size GridSize { get; set; } = new Size(0, 0); } }