using System.Collections.Generic; using System.Drawing; namespace FizzyLauncher.Models { public class TileGroupModel { public string Title { get; set; } public bool IsExpanded { get; set; } = false; public bool IsExclusive { get; set; } = false; public List Items { get; set; } = new List(); public Size GridSize { get; set; } = new Size(0, 0); } }