using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; namespace FizzyLauncher.Models { public class TileModel { public string Title { get; set; } public string ProcessFilename { get; set; } public string ProcessArgument { get; set; } public string ProcessWorkingDirectory { get; set; } public ProcessWindowStyle ProcessWindowStyle { get; set; } = ProcessWindowStyle.Normal; public bool ProcessAsAdmin { get; set; } = false; public Point Position { get; set; } public bool IsGroup { get; set; } = false; public List Items { get; set; } = new List(); public override string ToString() => this.Title ?? string.Empty; public string CleanProcessFilename => (string.IsNullOrWhiteSpace(this.ProcessFilename) ? string.Empty : resolvePath(this.ProcessFilename)); public string CleanProcessArgument => (string.IsNullOrWhiteSpace(this.ProcessArgument) ? string.Empty : resolvePath(this.ProcessArgument)); public string CleanProcessWorkingDirectory => (string.IsNullOrWhiteSpace(this.ProcessWorkingDirectory) ? string.Empty : resolvePath(this.ProcessWorkingDirectory)); protected string resolvePath(string value) { string rv = Environment.ExpandEnvironmentVariables(value); rv = resolveFirstPath(rv); rv = resolveLastPath(rv); return rv; } protected string resolveFirstPath(string value) { const string last = "%FIRST%"; if (!value.Contains(last)) { return value; } string head = value.Substring(0, value.IndexOf(last)); string tail = value.Substring(value.IndexOf(last) + last.Length); string[] dirList = new string[0]; try { dirList = System.IO.Directory.GetDirectories(head, "*", System.IO.SearchOption.TopDirectoryOnly); } catch { // do nothing } if (dirList.Length <= 0) { return value; } return dirList[0] + tail; } protected string resolveLastPath(string value) { const string last = "%LAST%"; if (!value.Contains(last)) { return value; } string head = value.Substring(0, value.IndexOf(last)); string tail = value.Substring(value.IndexOf(last) + last.Length); string[] dirList = new string[0]; try { dirList = System.IO.Directory.GetDirectories(head, "*", System.IO.SearchOption.TopDirectoryOnly); } catch { // do nothing } if (dirList.Length <= 0) { return value; } return dirList[(dirList.Length - 1)] + tail; } } }