using System;
using System.IO;
using ICSharpCode.SharpZipLib.Zip;
namespace RyzStudio.IO
{
public class SharpZipLib
{
///
/// Is zip file encrypted
///
/// Filename
/// Is encrypted
public static bool IsZipEncrypted(string fn)
{
bool ret_val = false;
try
{
ZipInputStream zipIn = new ZipInputStream(System.IO.File.OpenRead(fn));
ZipEntry theEntry = null;
while ((theEntry = zipIn.GetNextEntry()) != null)
{
if (theEntry.IsCrypted)
{
ret_val = true;
}
break;
}
zipIn.Close();
}
catch
{
// do nothing
}
return ret_val;
}
public static void AddFile(ZipOutputStream zipstream, string filename, string prefixpath = null)
{
byte[] buffer = new byte[4096];
string f1 = "";
if (prefixpath != null)
{
f1 = Path.GetDirectoryName(filename).TrimEnd('\\') + "\\";
f1 = f1.Replace(prefixpath, "").TrimEnd('\\') + "\\";
f1 = f1 + Path.GetFileName(filename);
f1 = f1.TrimStart('\\');
}
ZipEntry entry = new ZipEntry(f1);
entry.DateTime = DateTime.Now;
zipstream.PutNextEntry(entry);
FileStream fs = File.OpenRead(filename);
int sourceBytes;
do
{
sourceBytes = fs.Read(buffer, 0, buffer.Length);
zipstream.Write(buffer, 0, sourceBytes);
}
while (sourceBytes > 0);
}
public static void AddFolder(ZipOutputStream zipstream, string folderpath, string prefixpath = null)
{
foreach (string fn in Directory.GetFiles(folderpath, "*.*", System.IO.SearchOption.AllDirectories))
{
AddFile(zipstream, fn, prefixpath);
}
}
}
}