using System.Collections.Generic;
using System.Drawing;
namespace AppLauncher.Models
{
public class LauncherSession
public class HotKeyOptions
public bool IsCtrl { get; set; } = false;
public bool IsAlt { get; set; } = false;
public bool IsShift { get; set; } = false;
public int Key { get; set; } = (int)System.Windows.Forms.Keys.None;
public int ModifierCode => ((this.IsAlt ? 1 : 0) + (this.IsCtrl ? 2 : 0) + (this.IsShift ? 4 : 0));
public System.Windows.Forms.Keys KeyCode => (System.Windows.Forms.Keys)this.Key;
}
public int DefaultHeight { get; set; } = 280;
public HotKeyOptions HotKey { get; set; } = null;
public bool AlwaysOnTop { get; set; } = false;
public List<TileGroupModel> Groups { get; set; } = new List<TileGroupModel>();
public LauncherSession ToSimple()
return new LauncherSession()
DefaultHeight = this.DefaultHeight,
HotKey = this.HotKey,
AlwaysOnTop = this.AlwaysOnTop,
Groups = null
};