using FizzyLauncher.Text.Json;
using System.Collections.Generic;
using System.Drawing;
using System.Text.Json.Serialization;
namespace FizzyLauncher.Models
{
public class TileGroupModel
public string Title { get; set; }
public bool IsExpanded { get; set; } = false;
public bool IsExclusive { get; set; } = false;
public List<TileModel> Items { get; set; } = new List<TileModel>();
[JsonConverter(typeof(JsonSizeConverter))]
public Size GridSize { get; set; } = new Size(0, 0);
}