using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
namespace AppLauncher.Models
{
public class TileModel
public string Title { get; set; }
public string ProcessFilename { get; set; }
public string ProcessArgument { get; set; }
public string ProcessWorkingDirectory { get; set; }
public ProcessWindowStyle ProcessWindowStyle { get; set; } = ProcessWindowStyle.Normal;
public bool ProcessAsAdmin { get; set; } = false;
public Point Position { get; set; }
public bool IsGroup { get; set; } = false;
public List<TileModel> Items { get; set; } = new List<TileModel>();
public override string ToString() => this.Title ?? string.Empty;
//public void Update(TileModel model)
//{
// this.Title = model.Title;
// this.ProcessFilename = model.ProcessFilename;
// this.ProcessArgument = model.ProcessArgument;
// this.ProcessWorkingDirectory = model.ProcessWorkingDirectory;
// this.ProcessWindowStyle = model.ProcessWindowStyle;
// this.ProcessAsAdmin = model.ProcessAsAdmin;
// this.Position = model.Position;
// this.IsGroup = model.IsGroup;
// this.Items = model.Items;
//}
}