Changed: clean-up
524
BookmarkItem.cs
@ -1,524 +0,0 @@
|
||||
using HtmlAgilityPack;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Windows.Forms;
|
||||
using HtmlDocument = HtmlAgilityPack.HtmlDocument;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public class BookmarkItem
|
||||
{
|
||||
public delegate void RetrieveCompleted(BookmarkItem sender, bool hasError, string message);
|
||||
|
||||
public RetrieveCompleted OnRetrieveCompleted { get; set; } = null;
|
||||
|
||||
public TreeNode TreeViewNode { get; protected set; }
|
||||
|
||||
public byte[] IconData { get; set; } = null;
|
||||
|
||||
public string SiteName { get; set; } = null;
|
||||
public string SiteAddress { get; set; }
|
||||
public string Description { get; set; }
|
||||
public string IconAddress { get; set; }
|
||||
public string Fullpath { get; set; }
|
||||
public string Created { get; set; }
|
||||
|
||||
protected const char pathSeparator = '|';
|
||||
|
||||
//protected TreeNode treeNode = null;
|
||||
protected BackgroundWorker mainThread = null;
|
||||
|
||||
protected bool hasRetrieveError = false;
|
||||
protected string retrieveErrorMessage = null;
|
||||
|
||||
public BookmarkItem()
|
||||
{
|
||||
this.Clear();
|
||||
}
|
||||
|
||||
public new string ToString()
|
||||
{
|
||||
string rv = "";
|
||||
rv += "Name=" + this.Fullpath + Environment.NewLine;
|
||||
rv += "Address=" + this.SiteAddress + Environment.NewLine;
|
||||
rv += "Description=" + this.Description + Environment.NewLine;
|
||||
rv += "Created=" + this.Created?.Trim();
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
#region public properties
|
||||
|
||||
|
||||
//{
|
||||
// get
|
||||
// {
|
||||
// return this.treeNode;
|
||||
// }
|
||||
|
||||
// set
|
||||
// {
|
||||
// this.treeNode = value;
|
||||
// }
|
||||
//}
|
||||
|
||||
public Bitmap Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
if (this.IconData == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
Image img = Image.FromStream(new MemoryStream(this.IconData));
|
||||
return new Bitmap(img, 16, 16);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region public methods
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
this.Fullpath = string.Empty;
|
||||
this.SiteAddress = string.Empty;
|
||||
this.Description = string.Empty;
|
||||
this.Created = string.Empty;
|
||||
|
||||
if (this.mainThread == null)
|
||||
{
|
||||
this.mainThread = new BackgroundWorker();
|
||||
this.mainThread.WorkerReportsProgress = this.mainThread.WorkerSupportsCancellation = true;
|
||||
this.mainThread.DoWork += retrieveWorker_DoWork;
|
||||
this.mainThread.RunWorkerCompleted += retrieveWorker_RunWorkerCompleted;
|
||||
}
|
||||
}
|
||||
|
||||
public string GetName()
|
||||
{
|
||||
if (this.Fullpath.Contains(pathSeparator.ToString()))
|
||||
{
|
||||
return decodePath(this.Fullpath.Substring(this.Fullpath.LastIndexOf(pathSeparator) + 1)).Trim();
|
||||
}
|
||||
|
||||
return decodePath(this.Fullpath).Trim();
|
||||
}
|
||||
|
||||
public void ChangeName(string newName)
|
||||
{
|
||||
string prefix = (this.Fullpath.Contains(pathSeparator.ToString()) ? this.Fullpath.Substring(0, this.Fullpath.IndexOf(pathSeparator)).Trim() : string.Empty);
|
||||
|
||||
this.Fullpath = string.Concat(prefix, pathSeparator, encodePath(newName.Trim()));
|
||||
}
|
||||
|
||||
public void GetFaviconAddress()
|
||||
{
|
||||
hasRetrieveError = false;
|
||||
retrieveErrorMessage = string.Empty;
|
||||
|
||||
this.IconData = null;
|
||||
|
||||
WebClient webClient = new WebClient();
|
||||
webClient.CachePolicy = new System.Net.Cache.RequestCachePolicy(System.Net.Cache.RequestCacheLevel.NoCacheNoStore);
|
||||
|
||||
string sourceCode = string.Empty;
|
||||
|
||||
try
|
||||
{
|
||||
sourceCode = webClient.DownloadString(this.SiteAddress);
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
hasRetrieveError = true;
|
||||
retrieveErrorMessage = exc.Message;
|
||||
return;
|
||||
}
|
||||
|
||||
HtmlAgilityPack.HtmlDocument document = new HtmlAgilityPack.HtmlDocument();
|
||||
document.LoadHtml(sourceCode);
|
||||
|
||||
// favicon
|
||||
this.IconAddress = parseSiteIcon(document);
|
||||
if (!string.IsNullOrWhiteSpace(this.IconAddress))
|
||||
{
|
||||
Uri iconAddressURI;
|
||||
bool rv = Uri.TryCreate(new Uri(this.SiteAddress), this.IconAddress, out iconAddressURI);
|
||||
if (rv)
|
||||
{
|
||||
this.IconAddress = iconAddressURI.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
// load favicon image
|
||||
if (!string.IsNullOrEmpty(this.IconAddress))
|
||||
{
|
||||
try
|
||||
{
|
||||
this.IconData = webClient.DownloadData(this.IconAddress);
|
||||
|
||||
if (!RyzStudio.IO.FileType.IsImage(this.IconData))
|
||||
{
|
||||
this.IconData = null;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
this.IconData = null;
|
||||
this.IconAddress = null;
|
||||
}
|
||||
}
|
||||
|
||||
//// parse icon
|
||||
//HtmlAgilityPack.HtmlNodeCollection hnc = document.DocumentNode.SelectNodes("//link");
|
||||
// if (hnc != null)
|
||||
// {
|
||||
// foreach (HtmlAgilityPack.HtmlNode node in hnc)
|
||||
// {
|
||||
// if (node.Attributes["rel"] == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// string nodeAttr = node.Attributes["rel"].Value.Trim();
|
||||
// if (nodeAttr.ToLower().Contains("icon"))
|
||||
// {
|
||||
// if (!string.IsNullOrEmpty(this.IconAddress))
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// if (node.Attributes["href"] != null)
|
||||
// {
|
||||
// Uri iconPath;
|
||||
// bool rv = Uri.TryCreate(new Uri(this.SiteAddress), WebUtility.HtmlDecode(node.Attributes["href"].Value).Trim(), out iconPath);
|
||||
// if (rv)
|
||||
// {
|
||||
// this.IconAddress = iconPath.ToString();
|
||||
// }
|
||||
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
|
||||
// // default favicon
|
||||
// if (string.IsNullOrEmpty(this.IconAddress))
|
||||
// {
|
||||
// Uri iconPath;
|
||||
// if (Uri.TryCreate(new Uri(this.SiteAddress), "/favicon.ico", out iconPath))
|
||||
// {
|
||||
// this.IconAddress = iconPath.ToString();
|
||||
// }
|
||||
// }
|
||||
|
||||
// // load icon image
|
||||
// if (!string.IsNullOrEmpty(this.IconAddress))
|
||||
// {
|
||||
// try
|
||||
// {
|
||||
// this.IconData = webClient.DownloadData(this.IconAddress);
|
||||
|
||||
// if (!RyzStudio.IO.FileType.IsImage(this.IconData))
|
||||
// {
|
||||
// this.IconData = null;
|
||||
// }
|
||||
// }
|
||||
// catch
|
||||
// {
|
||||
// // do nothing
|
||||
// }
|
||||
// }
|
||||
}
|
||||
|
||||
public void RetrieveAsync()
|
||||
{
|
||||
if (this.mainThread.IsBusy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.mainThread.RunWorkerAsync();
|
||||
}
|
||||
|
||||
public void RetrieveAsync(string address)
|
||||
{
|
||||
if (this.mainThread.IsBusy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.SiteAddress = address;
|
||||
this.mainThread.RunWorkerAsync();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
protected void retrieveWorker_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
hasRetrieveError = false;
|
||||
retrieveErrorMessage = string.Empty;
|
||||
|
||||
this.IconData = null;
|
||||
this.Fullpath = string.Empty;
|
||||
this.Description = string.Empty;
|
||||
this.IconAddress = string.Empty;
|
||||
|
||||
WebClient webClient = new WebClient();
|
||||
webClient.CachePolicy = new System.Net.Cache.RequestCachePolicy(System.Net.Cache.RequestCacheLevel.NoCacheNoStore);
|
||||
|
||||
string sourceCode = string.Empty;
|
||||
|
||||
try
|
||||
{
|
||||
sourceCode = webClient.DownloadString(this.SiteAddress);
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
hasRetrieveError = true;
|
||||
retrieveErrorMessage = exc.Message;
|
||||
return;
|
||||
}
|
||||
|
||||
HtmlDocument document = new HtmlDocument();
|
||||
document.LoadHtml(sourceCode);
|
||||
|
||||
// title
|
||||
this.SiteName = parseSiteTitle(document);
|
||||
|
||||
// description
|
||||
this.Description = parseSiteDescription(document);
|
||||
|
||||
// favicon
|
||||
this.IconAddress = parseSiteIcon(document);
|
||||
if (!string.IsNullOrWhiteSpace(this.IconAddress))
|
||||
{
|
||||
Uri iconAddressURI;
|
||||
bool rv = Uri.TryCreate(new Uri(this.SiteAddress), this.IconAddress, out iconAddressURI);
|
||||
if (rv)
|
||||
{
|
||||
this.IconAddress = iconAddressURI.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
// load favicon image
|
||||
if (!string.IsNullOrWhiteSpace(this.IconAddress))
|
||||
{
|
||||
try
|
||||
{
|
||||
this.IconData = webClient.DownloadData(this.IconAddress);
|
||||
|
||||
if (!RyzStudio.IO.FileType.IsImage(this.IconData))
|
||||
{
|
||||
this.IconData = null;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
this.IconData = null;
|
||||
this.IconAddress = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected void retrieveWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
this.OnRetrieveCompleted?.Invoke(this, hasRetrieveError, retrieveErrorMessage);
|
||||
}
|
||||
|
||||
protected string encodePath(string text) => System.Web.HttpUtility.UrlEncode(text);
|
||||
|
||||
protected string decodePath(string text) => System.Web.HttpUtility.UrlDecode(text);
|
||||
|
||||
protected string parseTagValue(HtmlDocument doc, string xpath, string defaultValue = "")
|
||||
{
|
||||
HtmlNodeCollection hnc = doc.DocumentNode.SelectNodes(xpath);
|
||||
if (hnc == null)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
if (hnc.Count <= 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
foreach (HtmlNode hn in hnc)
|
||||
{
|
||||
if (string.IsNullOrWhiteSpace(hn.InnerHtml))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
string rs = WebUtility.HtmlDecode(hn.InnerHtml)?.Replace("\r", "")?.Replace("\n", " ")?.Trim();
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
return rs;
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
protected string parseTagValue_Attr(HtmlDocument doc, string xpath, string attr, string defaultValue = "")
|
||||
{
|
||||
HtmlNodeCollection hnc = doc.DocumentNode.SelectNodes(xpath);
|
||||
if (hnc == null)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
if (hnc.Count <= 0)
|
||||
{
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
foreach (HtmlNode hn in hnc)
|
||||
{
|
||||
if (hn.Attributes[attr] == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(hn.Attributes[attr].Value))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
return System.Web.HttpUtility.HtmlDecode(hn.Attributes[attr].Value?.Trim());
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
protected string parseSiteTitle(HtmlDocument doc)
|
||||
{
|
||||
string rs = null;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue(doc, "//title", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:title']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@name='twitter:title']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:site_name']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@itemprop='name']", "content", string.Empty);
|
||||
}
|
||||
|
||||
return rs;
|
||||
}
|
||||
|
||||
protected string parseSiteDescription(HtmlDocument doc)
|
||||
{
|
||||
string rs = null;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@name='description']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:description']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@name='twitter:description']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:description']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@itemprop='description']", "content", string.Empty);
|
||||
}
|
||||
|
||||
return rs;
|
||||
}
|
||||
|
||||
protected string parseSiteIcon(HtmlDocument doc)
|
||||
{
|
||||
string rs = null;
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//link[@rel='shortcut icon']", "href", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//link[@rel='icon']", "href", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//link[@rel='apple-touch-icon']", "href", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//link[@rel='apple-touch-icon-precomposed']", "href", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:image']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@name='twitter:image']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@property='og:image']", "content", string.Empty);
|
||||
}
|
||||
|
||||
if (string.IsNullOrWhiteSpace(rs))
|
||||
{
|
||||
rs = parseTagValue_Attr(doc, "//meta[@itemprop='image']", "content", string.Empty);
|
||||
}
|
||||
|
||||
return rs;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
36
BookmarkTreeView.Designer.cs
generated
@ -1,36 +0,0 @@
|
||||
namespace bzit.bomg
|
||||
{
|
||||
partial class BookmarkTreeView
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
components = new System.ComponentModel.Container();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
using bzit.bomg.Models;
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.IO;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public partial class BookmarkTreeView : RyzStudio.Windows.Forms.MovableTreeView
|
||||
{
|
||||
|
||||
public BookmarkTreeView()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
674
LICENSE
@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
{one line to give the program's name and a brief idea of what it does.}
|
||||
Copyright (C) {year} {name of author}
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
{project} Copyright (C) {year} {fullname}
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
@ -61,7 +61,7 @@ namespace bzit.bomg
|
||||
isBusy = value;
|
||||
parentForm.IsBusy = value;
|
||||
|
||||
//ThreadControl.SetImage(pictureBox1, (value) ? Resources.aniZomq2x32 : null);
|
||||
ThreadControl.SetImage(pictureBox1, (value) ? Properties.Resources.aniZomq2x32 : null);
|
||||
//ThreadControl.SetEnable(button2, !value);
|
||||
}
|
||||
}
|
||||
|
1
MainForm.Designer.cs
generated
@ -650,6 +650,7 @@ namespace bzit.bomg
|
||||
this.Controls.Add(this.toolStrip1);
|
||||
this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(320, 600);
|
||||
this.Name = "MainForm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
|
||||
|
151
OptionsForm.Designer.cs
generated
@ -1,151 +0,0 @@
|
||||
namespace bzit.bomg
|
||||
{
|
||||
partial class OptionsForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(OptionsForm));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.tbxAddress = new System.Windows.Forms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.oToolTip = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.comboBox1 = new System.Windows.Forms.ComboBox();
|
||||
this.btnSave = new RyzStudio.Windows.Forms.BigButton();
|
||||
this.textBox1 = new System.Windows.Forms.TextBox();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 12);
|
||||
this.label1.Margin = new System.Windows.Forms.Padding(3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(94, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Open Bookmark:";
|
||||
//
|
||||
// tbxAddress
|
||||
//
|
||||
this.tbxAddress.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
|
||||
this.tbxAddress.Location = new System.Drawing.Point(12, 78);
|
||||
this.tbxAddress.MaxLength = 4096;
|
||||
this.tbxAddress.Name = "tbxAddress";
|
||||
this.tbxAddress.Size = new System.Drawing.Size(178, 22);
|
||||
this.tbxAddress.TabIndex = 0;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(12, 59);
|
||||
this.label2.Margin = new System.Windows.Forms.Padding(3);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(104, 13);
|
||||
this.label2.TabIndex = 4;
|
||||
this.label2.Text = "Custom Command:";
|
||||
//
|
||||
// oToolTip
|
||||
//
|
||||
this.oToolTip.Active = false;
|
||||
this.oToolTip.BackColor = System.Drawing.Color.IndianRed;
|
||||
//
|
||||
// comboBox1
|
||||
//
|
||||
this.comboBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.comboBox1.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBox1.FormattingEnabled = true;
|
||||
this.comboBox1.Items.AddRange(new object[] {
|
||||
"Default",
|
||||
"Custom Command"});
|
||||
this.comboBox1.Location = new System.Drawing.Point(12, 31);
|
||||
this.comboBox1.Name = "comboBox1";
|
||||
this.comboBox1.Size = new System.Drawing.Size(280, 21);
|
||||
this.comboBox1.TabIndex = 61;
|
||||
//
|
||||
// btnSave
|
||||
//
|
||||
this.btnSave.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnSave.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btnSave.Location = new System.Drawing.Point(196, 227);
|
||||
this.btnSave.MaximumSize = new System.Drawing.Size(120, 32);
|
||||
this.btnSave.MinimumSize = new System.Drawing.Size(32, 32);
|
||||
this.btnSave.Name = "btnSave";
|
||||
this.btnSave.Padding = new System.Windows.Forms.Padding(4);
|
||||
this.btnSave.Size = new System.Drawing.Size(96, 32);
|
||||
this.btnSave.TabIndex = 3;
|
||||
this.btnSave.Value = "&Save";
|
||||
this.btnSave.Click += new System.EventHandler(this.btnSave_Click);
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.textBox1.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(51)))), ((int)(((byte)(51)))), ((int)(((byte)(51)))));
|
||||
this.textBox1.Location = new System.Drawing.Point(196, 78);
|
||||
this.textBox1.MaxLength = 4096;
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Size = new System.Drawing.Size(96, 22);
|
||||
this.textBox1.TabIndex = 62;
|
||||
//
|
||||
// OptionsForm
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.BackColor = System.Drawing.Color.White;
|
||||
this.ClientSize = new System.Drawing.Size(304, 271);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.comboBox1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.tbxAddress);
|
||||
this.Controls.Add(this.btnSave);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "OptionsForm";
|
||||
this.ShowInTaskbar = false;
|
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Options";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.TextBox tbxAddress;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.ToolTip oToolTip;
|
||||
private RyzStudio.Windows.Forms.BigButton btnSave;
|
||||
private System.Windows.Forms.ComboBox comboBox1;
|
||||
private System.Windows.Forms.TextBox textBox1;
|
||||
}
|
||||
}
|
@ -1,44 +0,0 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public partial class OptionsForm : Form
|
||||
{
|
||||
private MainForm parentForm = null;
|
||||
|
||||
public OptionsForm(MainForm form)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
parentForm = form;
|
||||
|
||||
this.StartPosition = FormStartPosition.WindowsDefaultLocation;
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
{
|
||||
base.OnLoad(e);
|
||||
|
||||
comboBox1.SelectedIndex = 0;
|
||||
|
||||
comboBox1.SelectedIndex = ((parentForm.IconDatabase.GetConfig("core.bookmark.action", string.Empty).Equals("1")) ? 1 : 0);
|
||||
tbxAddress.Text = parentForm.IconDatabase.GetConfig("core.bookmark.customcommand1", string.Empty).Trim();
|
||||
textBox1.Text = parentForm.IconDatabase.GetConfig("core.bookmark.customcommand2", string.Empty).Trim();
|
||||
}
|
||||
|
||||
protected override void OnShown(EventArgs e)
|
||||
{
|
||||
base.OnShown(e);
|
||||
}
|
||||
|
||||
private void btnSave_Click(object sender, EventArgs e)
|
||||
{
|
||||
parentForm.IconDatabase.SetConfig("core.bookmark.action", comboBox1.SelectedIndex.ToString());
|
||||
parentForm.IconDatabase.SetConfig("core.bookmark.customcommand1", tbxAddress.Text.Trim());
|
||||
parentForm.IconDatabase.SetConfig("core.bookmark.customcommand2", textBox1.Text.Trim());
|
||||
|
||||
this.Close();
|
||||
}
|
||||
}
|
||||
}
|
148
OptionsForm.resx
@ -1,148 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="oToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAEBAAAAEAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABsbGxjV1dXv1BQUL9RUVFjAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAbm5uKWlpaQ55eXkCgICA6ry8vP+xsbH/Wlpa6llZWQJbW1sOTU1NKQAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAgICAm25ubv1jY2PndXV1GYKCgufLy8v/x8fH/2FhYedZWVkZV1dX501N
|
||||
Tf1ISEibAAAAAAAAAAAAAAAAo6Oje7u7u//e3t7/paWl/4KCgvSEhIT+w8PD/8HBwf9sbGz+bW1t9KWl
|
||||
pf/S0tL/f39//1FRUXsAAAAAAAAAAKqqqn2lpaX+1dXV/8TExP/Ly8v/0dHR/8nJyf/Hx8f/zMzM/8TE
|
||||
xP+8vLz/y8vL/21tbf5mZmZ9AAAAAAAAAAAAAAAAq6urhcTExP/AwMD/xMTE/8fHx/+pqan/pqam/8DA
|
||||
wP+9vb3/tLS0/6mpqf9oaGiFAAAAAAAAAACioqLNjo6O45+fn+7Pz8//xcXF/8zMzP+dnZ3GmJiYRJOT
|
||||
k0SOjo7GwMDA/7u7u/+4uLj/Y2Nj7ldXV+NSUlLNvr6+/eLi4v/S0tL/xcXF/83Nzf+wsLD/kpKSRAAA
|
||||
AAAAAAAAlJSURKenp//BwcH/tra2/7+/v//S0tL/YGBg/cPDw/3p6en/1tbW/8nJyf/Ozs7/pKSk/4OD
|
||||
g0QAAAAAAAAAAJmZmUSrq6v/w8PD/7m5uf/FxcX/3d3d/2pqav3IyMjNw8PD47+/v+7Y2Nj/zc3N/7u7
|
||||
u/+BgYHGdnZ2RH19fUSOjo7GwsLC/8HBwf/Nzc3/i4uL7oaGhuOCgoLNAAAAAAAAAADExMSF1NTU/8zM
|
||||
zP/Jycn/ubm5/5ubm/+goKD/wcHB/8XFxf/AwMD/tra2/4iIiIUAAAAAAAAAAAAAAADKysp9w8PD/tzc
|
||||
3P/U1NT/2dnZ/9vb2//W1tb/1NTU/9nZ2f/S0tL/y8vL/8jIyP94eHj+cHBwfQAAAAAAAAAA0NDQe9zc
|
||||
3P/t7e3/29vb/8HBwfS9vb3+1tbW/9TU1P+vr6/+q6ur9MvLy//n5+f/tra2/4qKinsAAAAAAAAAAAAA
|
||||
AADR0dGbzs7O/crKyufFxcUZwcHB597e3v/d3d3/sbGx57CwsBmrq6vnpqam/aKiopsAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAANHR0SnOzs4Oy8vLAsfHx+rl5eX/5OTk/6urq+q1tbUCsbGxDqysrCkAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADLy8tjx8fHv8PDw7++vr5jAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAA/D+sQeAHrEHAA6xBgAGsQYABrEHAA6xBAACsQQGArEEBgKxBAACsQcADrEGAAaxBgAGsQcAD
|
||||
rEHgB6xB/D+sQQ==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
117
PasswordForm.Designer.cs
generated
@ -1,117 +0,0 @@
|
||||
namespace bzit.bomg
|
||||
{
|
||||
partial class PasswordForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.button2 = new RyzStudio.Windows.ThemedForms.Button();
|
||||
this.horizontalSeparator1 = new RyzStudio.Windows.Forms.HorizontalSeparator();
|
||||
this.textBox1 = new RyzStudio.Windows.ThemedForms.TextBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button2.BackColor = System.Drawing.Color.Transparent;
|
||||
this.button2.DefaultImage = null;
|
||||
this.button2.DownImage = null;
|
||||
this.button2.LabelText = "&OK";
|
||||
this.button2.Location = new System.Drawing.Point(264, 77);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.OverImage = null;
|
||||
this.button2.Padding = new System.Windows.Forms.Padding(4, 4, 3, 3);
|
||||
this.button2.Size = new System.Drawing.Size(108, 32);
|
||||
this.button2.TabIndex = 1;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// horizontalSeparator1
|
||||
//
|
||||
this.horizontalSeparator1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.horizontalSeparator1.Location = new System.Drawing.Point(12, 62);
|
||||
this.horizontalSeparator1.Margin = new System.Windows.Forms.Padding(3, 10, 3, 10);
|
||||
this.horizontalSeparator1.MaximumSize = new System.Drawing.Size(4920, 2);
|
||||
this.horizontalSeparator1.Name = "horizontalSeparator1";
|
||||
this.horizontalSeparator1.Size = new System.Drawing.Size(360, 2);
|
||||
this.horizontalSeparator1.TabIndex = 73;
|
||||
//
|
||||
// textBox1
|
||||
//
|
||||
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.textBox1.BackColor = System.Drawing.Color.Transparent;
|
||||
this.textBox1.Location = new System.Drawing.Point(96, 15);
|
||||
this.textBox1.Margin = new System.Windows.Forms.Padding(10, 6, 10, 6);
|
||||
this.textBox1.Name = "textBox1";
|
||||
this.textBox1.Padding = new System.Windows.Forms.Padding(10, 10, 9, 9);
|
||||
this.textBox1.Size = new System.Drawing.Size(276, 32);
|
||||
this.textBox1.SubmitButton = this.button2;
|
||||
this.textBox1.TabIndex = 0;
|
||||
this.textBox1.UseSystemPasswordChar = false;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(12, 25);
|
||||
this.label2.Margin = new System.Windows.Forms.Padding(3);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(53, 13);
|
||||
this.label2.TabIndex = 71;
|
||||
this.label2.Text = "Password";
|
||||
//
|
||||
// PasswordForm
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.BackColor = System.Drawing.Color.White;
|
||||
this.ClientSize = new System.Drawing.Size(384, 121);
|
||||
this.Controls.Add(this.button2);
|
||||
this.Controls.Add(this.horizontalSeparator1);
|
||||
this.Controls.Add(this.textBox1);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Font = new System.Drawing.Font("Tahoma", 8.25F);
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.MinimumSize = new System.Drawing.Size(400, 160);
|
||||
this.Name = "PasswordForm";
|
||||
this.ShowIcon = false;
|
||||
this.ShowInTaskbar = false;
|
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Password";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
private RyzStudio.Windows.ThemedForms.Button button2;
|
||||
private RyzStudio.Windows.Forms.HorizontalSeparator horizontalSeparator1;
|
||||
private RyzStudio.Windows.ThemedForms.TextBox textBox1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
using System;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public partial class PasswordForm : Form
|
||||
{
|
||||
private MainForm parentForm = null;
|
||||
|
||||
public PasswordForm(MainForm form)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
parentForm = form;
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (parentForm == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
this.Close();
|
||||
}
|
||||
|
||||
private void textBox1_PreviewKeyDown(object sender, PreviewKeyDownEventArgs e)
|
||||
{
|
||||
switch (e.KeyCode)
|
||||
{
|
||||
case Keys.Escape:
|
||||
this.Close();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
public new string ShowDialog()
|
||||
{
|
||||
base.ShowDialog();
|
||||
|
||||
return textBox1.Text;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,4 +0,0 @@
|
||||
# bookmark-manager
|
||||
Bookmark Manager is a free utility for storing and organising your favourite Internet shortcuts
|
||||
|
||||
http://www.hiimray.co.uk/software-bookmark-manager
|
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 512 B |
Before Width: | Height: | Size: 413 B |
Before Width: | Height: | Size: 620 B |
Before Width: | Height: | Size: 688 B |
Before Width: | Height: | Size: 786 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 615 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 715 B |
Before Width: | Height: | Size: 638 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 565 B |
Before Width: | Height: | Size: 660 B |
Before Width: | Height: | Size: 674 B |
@ -1,444 +0,0 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.IO;
|
||||
|
||||
namespace RyzStudio.Data.SQLite
|
||||
{
|
||||
public class SQLiteDatabase
|
||||
{
|
||||
#region static methods
|
||||
|
||||
public static string escapeSQL(string query)
|
||||
{
|
||||
return query.Replace("'", "''").Trim();
|
||||
}
|
||||
|
||||
public static string escapeValue(string text)
|
||||
{
|
||||
return text.Replace("\"", "\\\"").Replace("\t", "\\t").Replace("\r", " \\r").Replace("\n", "\\n");
|
||||
}
|
||||
|
||||
public static string PrepareQuery(string query, params string[] arguments)
|
||||
{
|
||||
string rv = query;
|
||||
|
||||
if (string.IsNullOrEmpty(rv))
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
for (int i = 0; i < arguments.Length; i++)
|
||||
{
|
||||
rv = rv.Replace("[^" + (i + 1).ToString() + "]", escapeSQL(arguments[i]));
|
||||
}
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected SQLiteWrapper.SQLiteBase database = null;
|
||||
protected string databaseLocation = ":memory:";
|
||||
protected string lastError = "";
|
||||
|
||||
protected string[] requiredTableList = new string[0];
|
||||
|
||||
protected const string tableNameConfig = "ryz_app_xxxx_config";
|
||||
|
||||
#region public properties
|
||||
|
||||
[Browsable(false)]
|
||||
public SQLiteWrapper.SQLiteBase Database
|
||||
{
|
||||
get { return database; }
|
||||
set { database = value; }
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
public string DatabaseLocation
|
||||
{
|
||||
get { return databaseLocation; }
|
||||
set { databaseLocation = value; }
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
public string LastError
|
||||
{
|
||||
get { return lastError; }
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
public int LastInsertID
|
||||
{
|
||||
get
|
||||
{
|
||||
if (database == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
DataTable dt = this.DoQuery("SELECT last_insert_rowid() AS ccc;");
|
||||
if (dt == null)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (dt.Rows.Count <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return int.Parse(dt.Rows[0]["ccc"].ToString());
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region public methods
|
||||
|
||||
public bool Create(bool use_memory = true)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
|
||||
if (string.IsNullOrEmpty(databaseLocation))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (database != null)
|
||||
{
|
||||
database.CloseDatabase();
|
||||
}
|
||||
|
||||
database = new SQLiteWrapper.SQLiteBase(((use_memory) ? ":memory:" : databaseLocation));
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
lastError = exc.Message;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool rv = Prepare();
|
||||
if (!rv)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return CheckRequiredTables();
|
||||
}
|
||||
|
||||
public bool Create(string filename, bool override_file = false)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
databaseLocation = filename;
|
||||
|
||||
if (string.IsNullOrEmpty(databaseLocation))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (File.Exists(databaseLocation) && override_file)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.Delete(databaseLocation);
|
||||
}
|
||||
catch (Exception xc)
|
||||
{
|
||||
lastError = xc.Message;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
if (database != null)
|
||||
{
|
||||
database.CloseDatabase();
|
||||
}
|
||||
|
||||
database = new SQLiteWrapper.SQLiteBase(databaseLocation);
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
lastError = exc.Message;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool rv = CheckRequiredTables();
|
||||
if (!rv)
|
||||
{
|
||||
Prepare();
|
||||
}
|
||||
|
||||
return CheckRequiredTables();
|
||||
}
|
||||
|
||||
public bool Load(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
lastError = string.Empty;
|
||||
databaseLocation = filename;
|
||||
|
||||
try
|
||||
{
|
||||
if (database != null)
|
||||
{
|
||||
database.CloseDatabase();
|
||||
}
|
||||
|
||||
database = new SQLiteWrapper.SQLiteBase(databaseLocation);
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
lastError = exc.Message;
|
||||
return false;
|
||||
}
|
||||
|
||||
return CheckRequiredTables();
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (database != null)
|
||||
{
|
||||
database.CloseDatabase();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public DataTable DoQuery(string query)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
if (database == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
return database.ExecuteQuery(query);
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
lastError = exc.Message;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public DataTable DoQuery(string query, params string[] args)
|
||||
{
|
||||
string sql = SQLiteDatabase.PrepareQuery(query, args);
|
||||
|
||||
return DoQuery(sql);
|
||||
}
|
||||
|
||||
public bool DoNonQuery(string query)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
if (database == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
database.ExecuteNonQuery(query);
|
||||
return true;
|
||||
}
|
||||
catch (Exception exc)
|
||||
{
|
||||
lastError = exc.Message;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool DoNonQuery(string query, params string[] args)
|
||||
{
|
||||
string sql = SQLiteDatabase.PrepareQuery(query, args);
|
||||
|
||||
return DoNonQuery(sql);
|
||||
}
|
||||
|
||||
public string DoQuerySingle(string query)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
if (database == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
DataTable tbl = DoQuery(query);
|
||||
|
||||
if (tbl == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
if (tbl.Columns.Count <= 0)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
if (tbl.Rows.Count <= 0)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return tbl.Rows[0][0].ToString();
|
||||
}
|
||||
|
||||
public string DoQuerySingle(string query, params string[] args)
|
||||
{
|
||||
string sql = SQLiteDatabase.PrepareQuery(query, args);
|
||||
|
||||
return DoQuerySingle(sql);
|
||||
}
|
||||
|
||||
public int DoQueryCount(string query)
|
||||
{
|
||||
if (database == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
DataTable tbl = DoQuery(query);
|
||||
|
||||
if (tbl == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (tbl.Rows.Count <= 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return tbl.Rows.Count;
|
||||
}
|
||||
|
||||
public int DoQueryCount(string query, params string[] args)
|
||||
{
|
||||
string sql = SQLiteDatabase.PrepareQuery(query, args);
|
||||
|
||||
return DoQueryCount(sql);
|
||||
}
|
||||
|
||||
public bool DoQueryExist(string query)
|
||||
{
|
||||
int rv = DoQueryCount(query);
|
||||
|
||||
return (rv > 0);
|
||||
}
|
||||
|
||||
public bool DoQueryExist(string query, params string[] args)
|
||||
{
|
||||
string sql = SQLiteDatabase.PrepareQuery(query, args);
|
||||
|
||||
return DoQueryExist(sql);
|
||||
}
|
||||
|
||||
public bool HasTable(string table_name)
|
||||
{
|
||||
lastError = string.Empty;
|
||||
if (database == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
int rv = this.DoQueryCount("SELECT 1 FROM sqlite_master WHERE type='table' AND name='" + escapeSQL(table_name) + "'");
|
||||
|
||||
return (rv > 0);
|
||||
}
|
||||
|
||||
public bool CheckRequiredTables()
|
||||
{
|
||||
bool rv = true;
|
||||
foreach (string tbl in requiredTableList)
|
||||
{
|
||||
if (string.IsNullOrEmpty(tbl))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!this.HasTable(tbl))
|
||||
{
|
||||
rv = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
|
||||
protected bool PrepareConfig()
|
||||
{
|
||||
if (HasTable(tableNameConfig))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rv = this.DoNonQuery(@"
|
||||
BEGIN TRANSACTION;
|
||||
CREATE TABLE " + tableNameConfig + @" (cfg_name TEXT, cfg_value TEXT);
|
||||
COMMIT;
|
||||
");
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
public bool SetConfig(string name, string value)
|
||||
{
|
||||
if (!PrepareConfig())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
string sql = string.Empty;
|
||||
int rv = this.DoQueryCount("SELECT 1 FROM " + tableNameConfig + " WHERE cfg_name='" + escapeSQL(name) + "'");
|
||||
if (rv <= 0)
|
||||
{
|
||||
sql = "INSERT INTO " + tableNameConfig + " (cfg_name, cfg_value) VALUES ('[^1]', '[^2]');";
|
||||
}
|
||||
else
|
||||
{
|
||||
sql = "UPDATE " + tableNameConfig + " SET cfg_value='[^2]' WHERE cfg_name='[^1]';";
|
||||
}
|
||||
|
||||
sql = PrepareQuery(sql, new string[] { name, value });
|
||||
|
||||
return this.DoNonQuery(sql);
|
||||
}
|
||||
|
||||
public string GetConfig(string name, string default_value = "")
|
||||
{
|
||||
if (!PrepareConfig())
|
||||
{
|
||||
return default_value;
|
||||
}
|
||||
|
||||
bool rv = this.DoQueryExist("SELECT 1 FROM " + tableNameConfig + " WHERE cfg_name='" + escapeSQL(name) + "'");
|
||||
if (!rv)
|
||||
{
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return this.DoQuerySingle("SELECT cfg_value FROM " + tableNameConfig + " WHERE cfg_name='" + escapeSQL(name) + "'");
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected virtual bool Prepare()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
64
RyzStudio/Windows/Forms/BigButton.Designer.cs
generated
@ -1,64 +0,0 @@
|
||||
namespace RyzStudio.Windows.Forms
|
||||
{
|
||||
partial class BigButton
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(249)))), ((int)(((byte)(177)))), ((int)(((byte)(12)))));
|
||||
this.button1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.button1.FlatAppearance.BorderSize = 0;
|
||||
this.button1.FlatAppearance.MouseDownBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(231)))), ((int)(((byte)(108)))), ((int)(((byte)(31)))));
|
||||
this.button1.FlatAppearance.MouseOverBackColor = System.Drawing.Color.FromArgb(((int)(((byte)(245)))), ((int)(((byte)(76)))), ((int)(((byte)(0)))));
|
||||
this.button1.Location = new System.Drawing.Point(6, 6);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(116, 20);
|
||||
this.button1.TabIndex = 6;
|
||||
this.button1.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// BButton
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.button1);
|
||||
this.Name = "BButton";
|
||||
this.Padding = new System.Windows.Forms.Padding(6);
|
||||
this.Size = new System.Drawing.Size(128, 32);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button button1;
|
||||
|
||||
}
|
||||
}
|
@ -1,91 +0,0 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RyzStudio.Windows.Forms
|
||||
{
|
||||
public partial class BigButton : BigUserControl
|
||||
{
|
||||
protected bool enableClick = false;
|
||||
|
||||
public BigButton()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
this.Button.Click += delegate (object s, EventArgs a) { this.OnClick(a); };
|
||||
this.Button.MouseEnter += delegate (object s, EventArgs a) { enableClick = true; };
|
||||
this.Button.MouseLeave += delegate (object s, EventArgs a) { enableClick = false; };
|
||||
this.Button.KeyDown += delegate (object s, KeyEventArgs a) { enableClick = true; };
|
||||
this.Button.KeyUp += delegate (object s, KeyEventArgs a) { enableClick = false; };
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
{
|
||||
base.OnLoad(e);
|
||||
|
||||
int b4 = (borderWidth * 4);
|
||||
|
||||
this.borderColor = Color.FromArgb(222, 222, 222);
|
||||
this.borderPen = new Pen(this.borderColor);
|
||||
|
||||
this.Button.FlatStyle = FlatStyle.Flat;
|
||||
this.Button.FlatAppearance.MouseDownBackColor = Color.FromArgb(200, 202, 206);
|
||||
this.Button.FlatAppearance.MouseOverBackColor = Color.FromArgb(238, 238, 238);
|
||||
this.Button.Font = new Font("Segoe UI", 8.25F, FontStyle.Regular, GraphicsUnit.Point);
|
||||
this.Button.BackColor = Color.Transparent;
|
||||
this.Button.ForeColor = Color.FromArgb(51, 51, 51);
|
||||
this.Padding = new Padding(b4);
|
||||
this.MinimumSize = new Size(32, 32);
|
||||
}
|
||||
|
||||
protected override void OnPaint(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaint(e);
|
||||
|
||||
this.Height = this.button1.Height + (this.button1.Top * 2);
|
||||
}
|
||||
|
||||
protected override void OnClick(EventArgs e)
|
||||
{
|
||||
if (!enableClick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
base.OnClick(e);
|
||||
}
|
||||
|
||||
#region public properties
|
||||
|
||||
[Category("Data")]
|
||||
public Button Button
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.button1;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
this.button1 = value;
|
||||
}
|
||||
}
|
||||
|
||||
[Browsable(false)]
|
||||
public string Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return this.button1.Text;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
this.button1.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
37
RyzStudio/Windows/Forms/BigUserControl.Designer.cs
generated
@ -1,37 +0,0 @@
|
||||
namespace RyzStudio.Windows.Forms
|
||||
{
|
||||
partial class BigUserControl
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Component Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
using RyzStudio.Drawing;
|
||||
|
||||
namespace RyzStudio.Windows.Forms
|
||||
{
|
||||
public partial class BigUserControl : UserControl
|
||||
{
|
||||
protected int borderWidth = 1;
|
||||
protected Pen borderPen = null;
|
||||
protected Color borderColor = Color.FromArgb(112, 112, 112);
|
||||
protected Brush backgroundBrush = null;
|
||||
protected Color backgroundColor = Color.FromKnownColor(KnownColor.White);
|
||||
|
||||
public BigUserControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
borderPen = new Pen(new SolidBrush(borderColor), borderWidth);
|
||||
backgroundBrush = new SolidBrush(backgroundColor);
|
||||
}
|
||||
|
||||
protected override void OnLoad(EventArgs e)
|
||||
{
|
||||
base.OnLoad(e);
|
||||
|
||||
int b4 = (borderWidth * 4);
|
||||
int b6 = (borderWidth * 6);
|
||||
|
||||
this.BackColor = Color.FromKnownColor(KnownColor.WhiteSmoke);
|
||||
this.Padding = new Padding(b6, b4, b6, b4);
|
||||
}
|
||||
|
||||
protected override void OnPaintBackground(PaintEventArgs e)
|
||||
{
|
||||
base.OnPaintBackground(e);
|
||||
|
||||
Graphics g = e.Graphics;
|
||||
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
|
||||
//// g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
|
||||
//// g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
||||
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
|
||||
|
||||
int b3 = (borderWidth * 3);
|
||||
|
||||
Rectangoid area = new Rectangoid(borderWidth, borderWidth, (this.ClientRectangle.Width - b3), (this.ClientRectangle.Height - b3), 3);
|
||||
g.FillPath(backgroundBrush, area.ToGraphicsPath());
|
||||
g.DrawPath(borderPen, area.ToGraphicsPath());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RyzStudio.Windows.ThemedForms
|
||||
{
|
||||
public class ThreadHelper
|
||||
{
|
||||
public static void SetText(TextBox sender, string text)
|
||||
{
|
||||
if (sender.InvokeRequired)
|
||||
{
|
||||
sender.Invoke(new MethodInvoker(() => {
|
||||
sender.Text = text;
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
sender.Text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetText(MemoBox sender, string text)
|
||||
{
|
||||
if (sender.InvokeRequired)
|
||||
{
|
||||
sender.Invoke(new MethodInvoker(() => {
|
||||
sender.Text = text;
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
sender.Text = text;
|
||||
}
|
||||
}
|
||||
|
||||
public static void SetImage(PictureBox sender, Image image)
|
||||
{
|
||||
if (sender.InvokeRequired)
|
||||
{
|
||||
sender.Invoke(new MethodInvoker(() => {
|
||||
sender.Image = image;
|
||||
}));
|
||||
}
|
||||
else
|
||||
{
|
||||
sender.Image = image;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -1,93 +0,0 @@
|
||||
using System.Xml;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public class SessionFileFormat : RyzStudio.IO.SessionFileFormatBase
|
||||
{
|
||||
private MainForm parentForm = null;
|
||||
|
||||
public SessionFileFormat(MainForm parent_form)
|
||||
{
|
||||
base.CONST_PRODUCT = "bomg";
|
||||
base.CONST_STREAM_FILE_NAME = "bookmarks.xml";
|
||||
base.CONST_KEYPASS = "";
|
||||
base.enableErrorReporting = true;
|
||||
|
||||
parentForm = parent_form;
|
||||
}
|
||||
|
||||
protected override void loadFromXmlDocument(ref XmlDocument xml_doc)
|
||||
{
|
||||
XmlNodeList xnl = xml_doc.SelectNodes("bomg/b/g");
|
||||
if (xnl.Count <= 0)
|
||||
{
|
||||
MessageBox.Show("No bookmarks found.", "Error!", MessageBoxButtons.OK, MessageBoxIcon.Warning);
|
||||
return;
|
||||
}
|
||||
|
||||
parentForm.treeView1.Clear();
|
||||
TreeNode tn = parentForm.treeView1.Nodes.Add("", xnl.Item(0).Attributes["name"].InnerText, 0, 0);
|
||||
foreach (XmlNode xn in xnl.Item(0))
|
||||
{
|
||||
BookmarkItem bi = new BookmarkItem();
|
||||
|
||||
foreach (XmlNode xn2 in xn.ChildNodes)
|
||||
{
|
||||
switch (xn2.LocalName)
|
||||
{
|
||||
case "name":
|
||||
bi.Fullpath = xn2.InnerText?.Trim();
|
||||
break;
|
||||
case "address":
|
||||
bi.SiteAddress = xn2.InnerText?.Trim();
|
||||
break;
|
||||
case "description":
|
||||
bi.Description = xn2.InnerText?.Trim();
|
||||
break;
|
||||
case "created":
|
||||
bi.Created = xn2.InnerText?.Trim();
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
//##parentForm.treeView1.AddBookmarkItem(bi.Fullpath, bi);
|
||||
}
|
||||
|
||||
tn.Expand();
|
||||
}
|
||||
|
||||
protected override void saveToXmlTextWriter(ref XmlTextWriter writer)
|
||||
{
|
||||
//if (parentForm.treeView1.Nodes.Count <= 0)
|
||||
//{
|
||||
// return;
|
||||
//}
|
||||
|
||||
//writer.Formatting = Formatting.Indented;
|
||||
//writer.WriteStartDocument();
|
||||
//writer.WriteStartElement(CONST_PRODUCT);
|
||||
//writer.WriteStartElement("b");
|
||||
//writer.WriteStartElement("g");
|
||||
//writer.WriteAttributeString("name", parentForm.treeView1.Nodes[0].Text);
|
||||
|
||||
//foreach (TreeNode tn in parentForm.treeView1.NodeList)
|
||||
//{
|
||||
// BookmarkItem bi = (BookmarkItem)tn.Tag;
|
||||
|
||||
// writer.WriteStartElement("m");
|
||||
// writer.WriteElementString("name", parentForm.treeView1.GetNodeFullPath(tn));
|
||||
// writer.WriteElementString("address", bi.SiteAddress);
|
||||
// writer.WriteElementString("description", bi.Description);
|
||||
// writer.WriteElementString("created", bi.Created.ToString());
|
||||
// writer.WriteEndElement();
|
||||
//}
|
||||
|
||||
//writer.WriteEndElement();
|
||||
//writer.WriteEndElement();
|
||||
//writer.WriteEndElement();
|
||||
//writer.WriteEndDocument();
|
||||
}
|
||||
}
|
||||
}
|
144
UpdateIconForm.Designer.cs
generated
@ -1,144 +0,0 @@
|
||||
namespace bzit.bomg
|
||||
{
|
||||
partial class UpdateIconForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(UpdateIconForm));
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.oToolTip = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.progressBar1 = new System.Windows.Forms.ProgressBar();
|
||||
this.btnRun = new RyzStudio.Windows.Forms.BigButton();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 12);
|
||||
this.label1.Margin = new System.Windows.Forms.Padding(3);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(45, 13);
|
||||
this.label1.TabIndex = 0;
|
||||
this.label1.Text = "Entries:";
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.label2.Location = new System.Drawing.Point(15, 59);
|
||||
this.label2.Margin = new System.Windows.Forms.Padding(3);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(277, 13);
|
||||
this.label2.TabIndex = 4;
|
||||
this.label2.Text = "0/0";
|
||||
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// oToolTip
|
||||
//
|
||||
this.oToolTip.Active = false;
|
||||
this.oToolTip.BackColor = System.Drawing.Color.IndianRed;
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.pictureBox1.BackColor = System.Drawing.Color.Transparent;
|
||||
this.pictureBox1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
|
||||
this.pictureBox1.ErrorImage = null;
|
||||
this.pictureBox1.InitialImage = null;
|
||||
this.pictureBox1.Location = new System.Drawing.Point(12, 77);
|
||||
this.pictureBox1.Name = "pictureBox1";
|
||||
this.pictureBox1.Size = new System.Drawing.Size(32, 32);
|
||||
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
|
||||
this.pictureBox1.TabIndex = 60;
|
||||
this.pictureBox1.TabStop = false;
|
||||
//
|
||||
// progressBar1
|
||||
//
|
||||
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.progressBar1.BackColor = System.Drawing.Color.White;
|
||||
this.progressBar1.Location = new System.Drawing.Point(12, 31);
|
||||
this.progressBar1.Name = "progressBar1";
|
||||
this.progressBar1.Size = new System.Drawing.Size(280, 22);
|
||||
this.progressBar1.Step = 1;
|
||||
this.progressBar1.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
|
||||
this.progressBar1.TabIndex = 61;
|
||||
//
|
||||
// btnRun
|
||||
//
|
||||
this.btnRun.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.btnRun.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btnRun.Location = new System.Drawing.Point(196, 77);
|
||||
this.btnRun.MaximumSize = new System.Drawing.Size(120, 32);
|
||||
this.btnRun.MinimumSize = new System.Drawing.Size(32, 32);
|
||||
this.btnRun.Name = "btnRun";
|
||||
this.btnRun.Padding = new System.Windows.Forms.Padding(4);
|
||||
this.btnRun.Size = new System.Drawing.Size(96, 32);
|
||||
this.btnRun.TabIndex = 3;
|
||||
this.btnRun.Value = "&Run";
|
||||
this.btnRun.Click += new System.EventHandler(this.btnRun_Click);
|
||||
//
|
||||
// UpdateIconForm
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.BackColor = System.Drawing.Color.White;
|
||||
this.ClientSize = new System.Drawing.Size(304, 121);
|
||||
this.Controls.Add(this.progressBar1);
|
||||
this.Controls.Add(this.pictureBox1);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.btnRun);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Font = new System.Drawing.Font("Segoe UI", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "UpdateIconForm";
|
||||
this.ShowInTaskbar = false;
|
||||
this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Hide;
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
|
||||
this.Text = "Update Icons";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.ToolTip oToolTip;
|
||||
private RyzStudio.Windows.Forms.BigButton btnRun;
|
||||
private System.Windows.Forms.PictureBox pictureBox1;
|
||||
private System.Windows.Forms.ProgressBar progressBar1;
|
||||
}
|
||||
}
|
@ -1,121 +0,0 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace bzit.bomg
|
||||
{
|
||||
public partial class UpdateIconForm : Form
|
||||
{
|
||||
private MainForm parentForm = null;
|
||||
private BackgroundWorker mainThread = null;
|
||||
|
||||
public UpdateIconForm(MainForm parent)
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
parentForm = parent;
|
||||
|
||||
this.StartPosition = FormStartPosition.WindowsDefaultLocation;
|
||||
|
||||
mainThread = new BackgroundWorker();
|
||||
mainThread.WorkerReportsProgress = mainThread.WorkerSupportsCancellation = true;
|
||||
mainThread.DoWork += mainThread_DoWork;
|
||||
mainThread.RunWorkerCompleted += mainThread_OnCompleted;
|
||||
}
|
||||
|
||||
protected override void OnShown(EventArgs e)
|
||||
{
|
||||
base.OnShown(e);
|
||||
|
||||
//##int nodeCount = (int)parentForm.treeView1.NodeCountCalc;
|
||||
//progressBar1.Minimum = 0;
|
||||
//progressBar1.Value = 0;
|
||||
//progressBar1.Maximum = nodeCount;
|
||||
|
||||
//label2.Text = string.Concat("0", "/", nodeCount.ToString());
|
||||
}
|
||||
|
||||
protected override void OnClosing(CancelEventArgs e)
|
||||
{
|
||||
base.OnClosing(e);
|
||||
|
||||
if (mainThread.IsBusy)
|
||||
{
|
||||
e.Cancel = true;
|
||||
}
|
||||
}
|
||||
|
||||
private void btnRun_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (mainThread.IsBusy)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
btnRun.Enabled = false;
|
||||
pictureBox1.Image = Properties.Resources.aniZomq2x32;
|
||||
mainThread.RunWorkerAsync();
|
||||
}
|
||||
|
||||
private void mainThread_DoWork(object sender, DoWorkEventArgs e)
|
||||
{
|
||||
//TreeNode[] nodeList = parentForm.treeView1.NodeList;
|
||||
//for (int i=0; i< nodeList.Length; i++)
|
||||
//{
|
||||
// if (progressBar1.InvokeRequired)
|
||||
// {
|
||||
// progressBar1.Invoke(new Action(() => progressBar1.Value = (i + 1) ));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// progressBar1.Value = (i + 1);
|
||||
// }
|
||||
|
||||
// if (label2.InvokeRequired)
|
||||
// {
|
||||
// label2.Invoke(new Action(() => label2.Text = string.Concat((i + 1).ToString(), "/", progressBar1.Maximum.ToString())));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// label2.Text = string.Concat((i + 1).ToString(), "/", progressBar1.Maximum.ToString());
|
||||
// }
|
||||
|
||||
// TreeNode node = nodeList[i];
|
||||
// if (node == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// if (node.Tag == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// if (!(node.Tag is BookmarkItem))
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// BookmarkItem bookmarkItem = (BookmarkItem)node.Tag;
|
||||
// if (bookmarkItem == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
// bookmarkItem.GetFaviconAddress();
|
||||
// if (bookmarkItem.IconData == null)
|
||||
// {
|
||||
// continue;
|
||||
// }
|
||||
|
||||
//##parentForm.treeView1.AddIcon(bookmarkItem);
|
||||
//}
|
||||
}
|
||||
|
||||
private void mainThread_OnCompleted(object sender, RunWorkerCompletedEventArgs e)
|
||||
{
|
||||
pictureBox1.Image = null;
|
||||
btnRun.Enabled = true;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,148 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="oToolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAEAEBAAAAEAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAApisVGJ4jEviWGxMQjhMNNAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAC+Syistj8mlK43I/o7N6/9utuL/P43I/yOEw6wigsIxAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAANZnNFjOXzIUxlMvvgcPl/8z0//+77vr/h9Hk/4nO8P9eo9f/JIXD8yKD
|
||||
wo0ggcEbAAAAAAAAAAA8odAGOp/PZTicztt8v+D/x+78/8vy/v9k3dD/MtGn/yGpe/80r5D/iMvo/4HA
|
||||
6/9SltD/IoPC4CGBwW0ff8EKP6TSu3a83P++5fb/2/b//53o6/8206v/NtKr/1TY0f82t7v/I6mE/yGp
|
||||
e/9Mtqj/hcXr/3Oy5P9Jj8r/IYLCwUGn0/nn+/7/0PP5/0XXt/841K3/T9nC/43i8v+V4f7/R8Xr/z67
|
||||
4/8vrrD/I6uD/yOsgP9mvsH/gsPs/yOEw/hDqdT3p+3i/0DWsv9I2Ln/i+Tk/7Lq//+s5///e9n+/0fH
|
||||
7/9Cw+r/Qr3o/zyy3P8sraj/KLCH/4TTuv8lhsT+RqzV+5Hn1P9/5dj/yPH9/8jv//+56///kdv7/1XA
|
||||
8f9Hwfn/Orzw/0bE7P9EvOn/QrTm/zis1P+H0sz/J4nF/0iv1vjb9vj/2fP//9Xz//+86///iNX3/2jJ
|
||||
9f9Ls+n/jNr7/4vc//9Hw/n/N7Xs/0e+6P9Ht+f/j9Px/yqMx/pKsdfw4vj9/9Tz//+v5Pr/hc/x/37Q
|
||||
9f930PX/S7Dk/6/k+v+16f//muH//3fW/v8/vPX/PLTp/4/V8f8sjsjwTLPY++H4/v/N6/n/kdLt/4PM
|
||||
6/9uvuX/VbDb/zqTyP/O7Pr/2fX//7jq//+U3/7/dtX//6Tk//+D3Pv/LpHJ+0622Z9MtNn+pNnt/9Lr
|
||||
9f+93u3/lMne/4jC2/9vt9b/abne/4/X9f9+z/X/nNv4/6nj+v+Dyuz/UKXV/zGUy6YAAAAATrbZRk20
|
||||
2cJ9xeD/0e73//b////w/v//y+37/0+s2v+K1/f/qeH5/5TW8v9hsdv/OJzOyDWZzU0AAAAAAAAAAAAA
|
||||
AABOttoFTbXZZUuz2NuRz+X/5vj8/+P2/v+u3fL/seT3/3G/4f8+o9HgPKHQbDqfzwkAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAABNtdkWTLPYhEqx1++b1er/h8zn/0Sr1fNDqdSMQabTGgAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABMs9grSrHYr0mv17xHrdYxAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAA/D+sQfAPrEHAA6xBAACsQQAArEEAAKxBAACsQQAArEEAAKxBAACsQQAArEEAAKxBgAGsQcAD
|
||||
rEHwD6xB/D+sQQ==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
BIN
bomg-2.ico
Before Width: | Height: | Size: 17 KiB |
BIN
bomg-4.ico
Before Width: | Height: | Size: 15 KiB |
@ -169,7 +169,7 @@
|
||||
<Compile Include="RyzStudio\Windows\ThemedForms\UserControl.designer.cs">
|
||||
<DependentUpon>UserControl.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="ViewModels\BookmarkItemViewModel.cs" />
|
||||
<Compile Include="Models\BookmarkItemViewModel.cs" />
|
||||
<Compile Include="RyzStudio\Data\SQLite\SQLiteDatabase2.cs" />
|
||||
<Compile Include="Data\IconDatabase.cs" />
|
||||
<Compile Include="BookmarkEditForm.cs">
|
||||
|