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bookmark-manager/RyzStudio/Drawing/Rectangoid.cs

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2017-07-30 11:59:34 +00:00
using System.Drawing;
using System.Drawing.Drawing2D;
namespace RyzStudio.Drawing
{
public struct Rectangoid
{
int X;
int Y;
int Width;
int Height;
int Radius;
public Rectangoid(int x, int y, int width, int height, int radius)
{
X = x;
Y = y;
Width = width;
Height = height;
Radius = radius;
}
public Rectangoid(int x, int y, int width, int height)
{
X = x;
Y = y;
Width = width;
Height = height;
Radius = 0;
}
public Rectangoid(int width, int height, int radius)
{
X = 0;
Y = 0;
Width = width;
Height = height;
Radius = radius;
}
public Rectangoid(int width, int height)
{
X = 0;
Y = 0;
Width = width;
Height = height;
Radius = 0;
}
public Rectangoid(int width)
{
X = 0;
Y = 0;
Width = width;
Height = width;
Radius = 0;
}
public GraphicsPath ToGraphicsPath()
{
GraphicsPath rv = new GraphicsPath();
rv.AddLine(X + Radius, Y, X + Width - (Radius * 2), Y);
rv.AddArc(X + Width - (Radius * 2), Y, Radius * 2, Radius * 2, 270, 90);
rv.AddLine(X + Width, Y + Radius, X + Width, Y + Height - (Radius * 2));
rv.AddArc(X + Width - (Radius * 2), Y + Height - (Radius * 2), Radius * 2, Radius * 2, 0, 90);
rv.AddLine(X + Width - (Radius * 2), Y + Height, X + Radius, Y + Height);
rv.AddArc(X, Y + Height - (Radius * 2), Radius * 2, Radius * 2, 90, 90);
rv.AddLine(X, Y + Height - (Radius * 2), X, Y + Radius);
rv.AddArc(X, Y, Radius * 2, Radius * 2, 180, 90);
rv.CloseFigure();
return rv;
}
public PointF GetOrigin()
{
PointF retval = new PointF();
retval.X = ((float)Width / 2) + X;
retval.Y = ((float)Height / 2) + Y;
return retval;
}
}
}