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bookmark-manager/Properties/Resources.Designer.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace bzit.bomg.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("bzit.bomg.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap aniZomq2x32 {
get {
object obj = ResourceManager.GetObject("aniZomq2x32", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Ray Lam.
/// </summary>
internal static string app_author {
get {
return ResourceManager.GetString("app_author", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bookmark Manager.
/// </summary>
internal static string app_name {
get {
return ResourceManager.GetString("app_name", resourceCulture);
}
}
/// <summary>
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/// Looks up a localized string similar to 0.3.0.030 beta.
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/// </summary>
internal static string app_version {
get {
return ResourceManager.GetString("app_version", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap arrow_down_circle {
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get {
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object obj = ResourceManager.GetObject("arrow_down_circle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap arrow_up_circle {
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get {
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object obj = ResourceManager.GetObject("arrow_up_circle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap bookmark {
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get {
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object obj = ResourceManager.GetObject("bookmark", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap file {
get {
object obj = ResourceManager.GetObject("file", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap file_plus {
get {
object obj = ResourceManager.GetObject("file_plus", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
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/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap file_text {
get {
object obj = ResourceManager.GetObject("file_text", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder {
get {
object obj = ResourceManager.GetObject("folder", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap folder_explore {
get {
object obj = ResourceManager.GetObject("folder_explore", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap folder_plus {
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get {
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object obj = ResourceManager.GetObject("folder_plus", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap folder1 {
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get {
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object obj = ResourceManager.GetObject("folder1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap help_circle {
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get {
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object obj = ResourceManager.GetObject("help_circle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap hexagon {
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get {
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object obj = ResourceManager.GetObject("hexagon", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap save {
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get {
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object obj = ResourceManager.GetObject("save", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap search {
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get {
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object obj = ResourceManager.GetObject("search", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
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internal static System.Drawing.Bitmap settings {
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get {
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object obj = ResourceManager.GetObject("settings", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
}
}
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/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap trash_2 {
get {
object obj = ResourceManager.GetObject("trash_2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to https://www.hiimray.co.uk/software-bookmark-manager.
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/// </summary>
internal static string url_about {
get {
return ResourceManager.GetString("url_about", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to https://www.hiimray.co.uk/software-bookmark-manager.
/// </summary>
internal static string url_help {
get {
return ResourceManager.GetString("url_help", resourceCulture);
}
}
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}
}