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Changed: separate tile container to its own control
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@@ -0,0 +1,91 @@
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using FizzyLauncher.Models;
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using RyzStudio.Windows.Forms;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace FizzyLauncher.Windows.Forms
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{
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public class TileContainer : Panel
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{
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protected FlowLayoutPanel flowLayoutPanel1 = null;
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public TileContainer()
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{
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flowLayoutPanel1 = new FlowLayoutPanel();
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flowLayoutPanel1.AutoSize = true;
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flowLayoutPanel1.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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flowLayoutPanel1.BackColor = Color.Transparent;
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flowLayoutPanel1.FlowDirection = FlowDirection.TopDown;
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flowLayoutPanel1.Location = new Point(10, 10);
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flowLayoutPanel1.Margin = new Padding(0);
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flowLayoutPanel1.Padding = new Padding(0, 0, 0, 20);
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flowLayoutPanel1.Size = new Size(0, 20);
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flowLayoutPanel1.WrapContents = false;
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this.AutoScroll = true;
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this.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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this.BackColor = System.Drawing.Color.Transparent;
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this.Margin = new Padding(0);
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this.Name = "tileContainer1";
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this.Padding = new Padding(10, 10, 10, 20);
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this.Controls.Add(flowLayoutPanel1);
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}
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public int CalcWidth
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{
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get => flowLayoutPanel1.Padding.Horizontal + flowLayoutPanel1.Margin.Horizontal + this.Left + this.Padding.Horizontal + this.Margin.Horizontal;
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}
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public int GroupCount
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{
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get => flowLayoutPanel1.Controls.Count;
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}
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public IEnumerable<TilePanelLayout> Groups
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{
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get
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{
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for (int i = 0; i < flowLayoutPanel1.Controls.Count; i++)
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{
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if (flowLayoutPanel1.Controls[i].GetType() != typeof(TilePanelLayout))
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{
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continue;
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}
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TilePanelLayout container = flowLayoutPanel1.Controls[i] as TilePanelLayout;
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yield return container;
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}
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}
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}
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public void Add(TilePanelLayout tilePanelLayout)
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{
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ThreadControl.Add(flowLayoutPanel1, tilePanelLayout);
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}
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public void Clear(bool addDefault = false)
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{
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ThreadControl.Clear(flowLayoutPanel1);
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if (addDefault)
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{
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flowLayoutPanel1.Controls.Add(new TilePanelLayout(new TileGroupModel()
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{
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Title = "New Group",
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IsExpanded = true,
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GridSize = new Size(6, 1)
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}));
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}
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}
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}
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}
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@@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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Generated
+2
-2
@@ -58,7 +58,7 @@
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this.removeToolStripMenuItem.Text = "&Remove";
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this.removeToolStripMenuItem.Click += new System.EventHandler(this.removeToolStripMenuItem_Click);
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//
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// TTilePanel
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// TilePanel
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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@@ -66,7 +66,7 @@
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this.Margin = new System.Windows.Forms.Padding(4, 3, 0, 0);
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this.MaximumSize = new System.Drawing.Size(82, 81);
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this.MinimumSize = new System.Drawing.Size(82, 81);
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this.Name = "TTilePanel";
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this.Name = "TilePanel";
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this.Size = new System.Drawing.Size(82, 81);
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this.contextMenuStrip1.ResumeLayout(false);
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this.ResumeLayout(false);
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