Added: update icon + progress bar

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Ray committed 2021-09-30 22:26:17 +01:00
1 parent 90473e092d
commit f56072eebc
18 files changed
+1125 -55

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namespace RyzStudio.Windows.Forms
{
partial class TCustomProgressBar
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.label3 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// label3
//
this.label3.BackColor = System.Drawing.Color.Transparent;
this.label3.Dock = System.Windows.Forms.DockStyle.Fill;
this.label3.Font = new System.Drawing.Font("Segoe UI", 6.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label3.Location = new System.Drawing.Point(4, 4);
this.label3.Margin = new System.Windows.Forms.Padding(0);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(803, 47);
this.label3.TabIndex = 144;
this.label3.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// ProgressBarInner
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.label3);
this.Margin = new System.Windows.Forms.Padding(0);
this.Name = "ProgressBarInner";
this.Padding = new System.Windows.Forms.Padding(4, 4, 3, 3);
this.Size = new System.Drawing.Size(810, 54);
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label label3;
}
}
@@ -0,0 +1,158 @@
using System;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace RyzStudio.Windows.Forms
{
public partial class TCustomProgressBar : TUserControl
{
protected int minimum = 0;
protected int maximum = 100;
protected int value = 50;
public TCustomProgressBar() : base()
{
InitializeComponent();
this.Padding = new Padding(0);
}
[Category("Data"), Browsable(true)]
public int Minimum
{
get => minimum;
set
{
if (this.InvokeRequired)
{
this.Invoke(new MethodInvoker(() => {
SetMinimum(value);
}));
}
else
{
SetMinimum(value);
}
}
}
[Category("Data"), Browsable(true)]
public int Maximum
{
get => maximum;
set
{
if (this.InvokeRequired)
{
this.Invoke(new MethodInvoker(() => {
SetMaximum(value);
}));
}
else
{
SetMaximum(value);
}
}
}
[Category("Data"), Browsable(true)]
public int Value
{
get => value;
set
{
if (this.InvokeRequired)
{
this.Invoke(new MethodInvoker(() => {
SetValue(value);
}));
}
else
{
SetValue(value);
}
}
}
[Category("Appearance"), Browsable(true)]
public Color BarColour { get; set; } = Color.FromArgb(158, 225, 249);
[Category("Appearance"), Browsable(true)]
public Color BarTextColour { get => label3.ForeColor; set => label3.ForeColor = value; }
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
Rectangle canvas = this.DisplayRectangle;
Graphics g = e.Graphics;
if (this.Value > 0)
{
decimal result = decimal.Divide(canvas.Width, this.Maximum) * this.Value;
canvas.Width = (int)Math.Round(result);
g.FillRectangle(new SolidBrush(this.BarColour), canvas);
}
}
public void Reset(int value)
{
this.Minimum = 0;
this.Value = 0;
this.Maximum = value;
}
protected void UpdateText() => RyzStudio.Windows.Forms.ThreadControl.SetText(label3, string.Format("{0}/{1}", this.Value.ToString(), this.Maximum.ToString()));
protected void SetMinimum(int value)
{
int m = value;
if (m < 0) m = 0;
if (m > this.Maximum) m = this.Maximum;
if (this.Value < m) this.Value = m;
if (this.value > this.Maximum) this.value = this.Maximum;
minimum = m;
UpdateText();
this.Invalidate();
}
protected void SetMaximum(int value)
{
int m = value;
if (m < 0) m = 0;
if (m < this.Minimum) m = this.Minimum;
if (this.Value > m) this.Value = m;
if (this.value < this.Minimum) this.value = this.Minimum;
maximum = m;
UpdateText();
this.Invalidate();
}
protected void SetValue(int value)
{
int m = value;
if (m < this.Minimum) m = this.Minimum;
if (m > this.Maximum) m = this.Maximum;
this.value = m;
UpdateText();
this.Invalidate();
}
}
}
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
+50
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@@ -626,6 +626,20 @@ namespace RyzStudio.Windows.Forms
}
}
public static void SetValue(ComboBox control, int value)
{
if (control.InvokeRequired)
{
control.Invoke(new MethodInvoker(() => {
control.SelectedIndex = value;
}));
}
else
{
control.SelectedIndex = value;
}
}
public static void SetValue(PictureBox control, Image value)
{
if (control.InvokeRequired)
@@ -641,6 +655,42 @@ namespace RyzStudio.Windows.Forms
}
}
public static string GetValue(ListBox sender)
{
string rv = string.Empty;
if (sender.InvokeRequired)
{
sender.Invoke(new MethodInvoker(() => {
rv = (sender.SelectedItem == null) ? string.Empty : sender.SelectedItem.ToString();
}));
}
else
{
rv = (sender.SelectedItem == null) ? string.Empty : sender.SelectedItem.ToString();
}
return rv;
}
public static int GetValue(ComboBox sender)
{
int rv = -1;
if (sender.InvokeRequired)
{
sender.Invoke(new MethodInvoker(() => {
rv = sender.SelectedIndex;
}));
}
else
{
rv = sender.SelectedIndex;
}
return rv;
}
public static void SetVisible(Control control, bool value)
{
if (control.InvokeRequired)