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WIP: find form
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@@ -56,8 +56,9 @@
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};
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label1.ImageAlign = ContentAlignment.MiddleCenter;
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label1.Click += delegate { this.OnClick(null); };
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label1.MouseEnter += delegate { this.VisualState = ButtonState.Hover; };
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label1.Click += label1_Click;
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label1.MouseClick += label1_MouseClick;
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label1.MouseEnter += delegate { this.VisualState = ButtonState.Hover; };
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label1.MouseLeave += delegate { this.VisualState = ButtonState.Idle; };
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label1.MouseDown += delegate { this.VisualState = ButtonState.Down; };
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label1.MouseUp += delegate { this.VisualState = ButtonState.Idle; };
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@@ -160,11 +161,22 @@
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}
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}
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protected ButtonStyle StyleOver { get; set; } = new ButtonStyle();
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protected ButtonStyle StyleDown { get; set; } = new ButtonStyle();
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protected ButtonStyle StyleDefault { get; set; } = new ButtonStyle();
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protected ButtonStyle StyleSelected { get; set; } = new ButtonStyle();
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private void label1_MouseClick(object sender, MouseEventArgs e) => this.OnMouseClick(e);
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private void label1_Click(object sender, EventArgs e) => this.OnClick(e);
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public void PerformClick() => this.OnClick(null);
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}
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}
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+6
-5
@@ -37,19 +37,20 @@
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this.label1.Location = new System.Drawing.Point(4, 4);
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this.label1.Margin = new System.Windows.Forms.Padding(0);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(121, 25);
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this.label1.Size = new System.Drawing.Size(142, 30);
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this.label1.TabIndex = 0;
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this.label1.Text = "label1";
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this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// Button
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// TButton
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.label1);
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this.Name = "Button";
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this.Margin = new System.Windows.Forms.Padding(4, 3, 4, 3);
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this.Name = "TButton";
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this.Padding = new System.Windows.Forms.Padding(4, 4, 3, 3);
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this.Size = new System.Drawing.Size(128, 32);
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this.Size = new System.Drawing.Size(149, 37);
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this.ResumeLayout(false);
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}
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@@ -1,64 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<root>
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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